[ANY FRAMEWORK] Khaizerdn Station

[ANY FRAMEWORK] Khaizerdn Station

$14.99

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📌 [ANY FRAMEWORK] Khaizerdn Station 
A fully dynamic, modular, and highly configurable station system. Build as many as you want different custom stations — from chicken processing and soda machines to frying machines, flat fryers, or anything else your imagination can create. 

✨ Features 
The following list are all the things you can configure: 

🏭 Stations 
You can add different stations as many as you want and each station can be configured independently with the following options: 

* 🏷️ Label – Display name for the station. 

* 📍 Blip Coords – Coordinates where the blip appears on the map. 

* 📦 Loading Station – Coordinates of the loading station. 

* ⏱️ Process Time – Duration to complete one processing cycle. 

* 📊 Max Load Item – Maximum number of items allowed per process. 

* 🔀 Different Unload Coords – Toggle to use a separate unloading location. 

* 📦 Unload Coords – Coordinates where processed items are dropped. 

* 🔄 Equivalents – Input → Output item conversion system. 

* 🏷️ Item Labels – Custom display names for items. 

* 🗺️ Blips – Full blip customization: Enable/Disable, Sprite, Color, Scale. 

* ⚡ Overprocess – Enable or disable over-processing behavior. 

* ⏲️ Overprocess Duration – Duration before loaded items become over-processed. 

* 🎬 Animation – Add animations when using the station. 

* 👁️ Force FPV – Enable or disable forced first-person view inside the station. 

 
🛠️ Animations 
You can add different animations as many as you want and each animation can be configured independently with the following options. 

* 🎬 Dict – Animation dictionary name. 

* 🎞️ Anim – Specific animation to play. 

* ⏩ Blend In – Speed of blending into the animation. 

* ⏪ Blend Out – Speed of blending out of the animation. 

* ⏱️ Duration – Length of the animation (milliseconds, -1 for infinite). 

* 🎮 Flags – GTA task flag settings (looping, upper body only, etc.). 

* 🔁 Loop – Whether the animation should repeat. 

* 📦 Props – Attach props during the animation. 

* 🦴 Bone – Bone ID where the prop attaches. 

* 🏷️ Name – Prop model name. 

* 📐 Placement – Position and rotation offsets. 

 
🎥 Preview Video: 

* 🔗 https://youtu.be/m6lt2AC4AsQ

 
🎁 Get Here: 

* 🔗 https://khaizerdn.tebex.io/package/7015707
* ✨ Freebie: ox_lib "web" folder (Redesigned UI by khaizerdn – shown in the video)

 
Additional Information 

* 📜 Code is accessible: No

* 💳 Subscription-based: No

* 📏 Lines (approximately): ~1200

* ⚙️ Requirements & dependencies: ox_lib, ox_inventory

* 🆘 Support: Yes