[ANY FRAMEWORK] Khaizerdn Robbery Unlocked

[ANY FRAMEWORK] Khaizerdn Robbery Unlocked

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### πŸ“Œ [ANY FRAMEWORK] Khaizerdn Robbery

A unique robbery feature where you can control ped to do any animations, unlock any doors, or command the ped to go on your preferred location. A fully dynamic, modular, and highly configurable robbery system. Design non-linear heists and create any robbery flow you want with custom peds, doors to unlock, loot areas, commands, voice reactions, and more.



### ✨ Features

The following list are all the things you can configure:

### 🧍 Peds

You can add different robbery peds as many as you want, and each ped can be configured independently with the following options:

* 🏷️ Model – Ped model to spawn. Β 

* 🧭 Movement – Control and move peds anywhere you want. Β 

* πŸ”« Weapon – Define the weapon the ped can carry. Β 

* πŸ‘οΈ Vision Range – How far the ped can see the player. Β 

* 😑 Aggression – Chance for peds to become aggressive and shoot back upon weapon holster or aim.

* πŸ“ Aggression Range – Distance within which the ped becomes aggressive. Β 

* 🎭 Idle Animation – Add custom idle animations. Β 

* 🎬 Commands – Configure multiple commands with any animations (e.g., stand, surrender, dance, etc.).Β 

* πŸ”“ Door Unlocking – Command peds to unlock any doors with your preferred location and animation. Β 

* πŸ“¦ Loot Areas You can add multiple loot areas as many as you want.

* 🎬 Looting Animation – Custom animation when looting (e.g., cash register, box, fridge, etc.).

* πŸ“¦ Loot Rewards – Define loot items and amounts.

* πŸ—Ώ Loot Objects – Configure a visual object to represent the loot:

* 🎀 Voice Lines – Add custom voice reactions for various scenarios: Β 

Β  * Greets the player when spotted. Β 

Β  * Says goodbye when the player leaves. Β 

Β  * Reacts with fear if the player is holding a gun. Β 

Β  * Reacts with fear or anger if the player aims a gun at them. Β 

Β  * Gets scared when given commands.

Β  * Note: Ped will start cursing at the player whenever they enter or leave the shop after a ped sees player holding a weapon πŸ˜‚Β 



### πŸ”— Sync

* πŸ”„ Full Sync – All actions are synchronized between players. Β 

* ⏱️ Late Join Support – Late joiners see the correct robbery state.



### πŸŽ₯ Preview Video

* πŸ”— https://youtu.be/IMHBLLDyQ2A



### 🎁 Get Here

* 🟒 Standard Version – Includes core robbery system (no custom commands, idle animations, or voice lines).Β 

* ⭐ Premium Version – Unlocks all advanced features (commands, idle animations, custom voice lines). Β 

* πŸ’Ž Unlocked Version – Not escrowed version. Everything is unlocked.



Note: The script is currently configured to work with QB/QBX, ox_target, and ox_lib, but it can be easily adapted to other frameworks or scripts.

Additional Information:

* Code is accessible: No

* Subscription-based: No

* Lines (approximately): ~2500

* Requirements & dependencies: None

* Support: Yes